Every lesson is a store screenshot
Gameplay, art, sound, and UI go in together in the same lesson. We do not start with gray rectangles and paint graphics on at the end.
The official tutorial order, intact
Nodes and scenes → instances → scripts → input → signals. We keep the Godot intro course order, but we do not clone the sample. We build a game with a different goal.
CC0 free assets only
Ninja Adventure (CC0), Kenney (CC0), Galmuri (OFL). You practice checking licenses and keeping originals separate from the files the game actually uses.
A survival loop that continues on the phone
Pixel 10 is the reference device. A floating move stick, a dash, and auto-attack carry you through the forest, field, and camp raids as you push into the next cycle.
