Skip to main content

Moonlit Beacon

Light three beacons a night across forest, field, and camp. Grow three weapon paths from spirit embers and relics, down the guardians, and push into deeper cycles. Sixteen lessons build this game from a blank Godot project — and record what changed from actually playing it.

Godot 4.7.1GDScript808 × 360 landscapeCompatibility rendererAndroid · itch.io
Moonlit Beacon title screen: a lit beacon in a night forest clearing

Every lesson is a store screenshot

Gameplay, art, sound, and UI go in together in the same lesson. We do not start with gray rectangles and paint graphics on at the end.

The official tutorial order, intact

Nodes and scenes → instances → scripts → input → signals. We keep the Godot intro course order, but we do not clone the sample. We build a game with a different goal.

CC0 free assets only

Ninja Adventure (CC0), Kenney (CC0), Galmuri (OFL). You practice checking licenses and keeping originals separate from the files the game actually uses.

A survival loop that continues on the phone

Pixel 10 is the reference device. A floating move stick, a dash, and auto-attack carry you through the forest, field, and camp raids as you push into the next cycle.